So, I am trying to make a spinner without HingeConstraints as the title says, however, I don't even know where to start and not even sure this is possible. Does anyone know how to make a spinner without it having a HingeConstraint?
Edit: Answered
Answered my own question, here is the script that I would use. You only need a part and put this in a script that is a child of the part you want to spin. Obviously, edit the text in parenthesis but keep the commas
while wait(math.huge) do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(rorationsXperSec,rotationsYperSec,rotationsZperSec) end