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Will my script actually stop exploiters?

Asked by 3 years ago
Edited 3 years ago

Hi, i am trying to make a anti exploit script. When the player removes the script he or she gets kicked. If the FPS gets above 65 he or she also will get kicked. But will this actually work on the FPS part, can i do it better?

local player = game.Players.LocalPlayer
local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
character.DescendantRemoving:Connect(function(object)
    if object:IsA("LocalScript") and object.Name == "AntiExploit" then
        player:Kick("Anti exploit removed.")
    end
end)

local runservice = game:GetService("RunService")
local fps = game:GetService("Workspace"):GetRealPhysicsFPS()
runservice.RenderStepped:Connect(function()
    if fps > 65 then
        player:Kick("FPS is suspected.")
    end
end)
0
You realize they can remove the detection script, right? Ziffixture 6913 — 3y
2
Why would you kick someone for getting more than 65 fps? 0hsa 193 — 3y
0
Since when was using an fps unlocker considered exploiting? LeedleLeeRocket 1257 — 3y
0
Idk, i saw it on a forum Bankrovers 226 — 3y
View all comments (4 more)
0
And @Ziffixture i made a line if the script gets removed the player gets kicked. Bankrovers 226 — 3y
0
Did you make the line in the same script or in a different one? Also this would most likely not stop any exploiters incurszio 70 — 3y
0
fps unlocker isnt considered exploiting, someone in the roblox company confirmed it PrestonsWeekends 20 — 3y
0
good my ping rate was 200 now i will get kicked everytime The_Saver31 260 — 3y

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Answered by 3 years ago

Your script will not stop exploiters. You can't do anything about them since there's always dex so they can disable your script. Also, fps unlocker isn't even an exploit. Someone in the Roblox Company confirmed it. You can't stop an exploit unless Roblox fixes these bugs. You can make a noclip exploit script or something like that.

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