I want that if one player dies the other also at the same time , what some one help me
local player1 = -- insert player1 local player2 = -- insert player2 -- local player3 = player3 optional player1.Humanoid.Died:Connect(function() player2.Humanoid.Health = 0 -- player3.Humanoid.Health = 0 end) player2.Humanoid.Died:Connect(function() player1.Humanoid.Health = 0 -- player3.Humanoid.Health = 0 end) --[[ player3.Humanoid.Died:Connect(function() player1.Humanoid.Health = 0 player2.Humanoid.Health = 0 end) ]]
hope that helps