Why the script isn't doing anything when i try to clone a ball?
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4 years ago Edited 4 years ago
I want to spawn a cloned part but is not spawning. I don't get any error but when i remove "wait(1000)" it works and crashes my roblox studio. Also i want it to spawn random between 2 parts, but i don't know how to do it, maybe someone could help me.
Script:
01 | local part = workspace.Handle |
02 | local Event = game.ReplicatedStorage.Fire |
05 | local SpawnEntitati = true |
08 | while SpawnEntitati = = true do |
09 | if Entitati < = 50 then |
11 | print ( "Ai asteptat 1000 minisecunde (o secunda)" ) |
12 | local cpart = part:Clone() |
13 | cpart.Parent = workspace |
14 | cpart.Position.X = part.Position.X |
15 | cpart.Position.Y = part.Position.Y + 1 |
16 | cpart.Position.Z = part.Position.Z |
18 | Event:FireAllClients(cpart) |
19 | print ( "RemoteEvent Fire" ) |
21 | if Entitati > = 50 then |
23 | print ( "Spawn entitati = false" ) |
Also i tried this code to spawn random between 2 parts:
01 | local part = workspace.Handle |
02 | local Event = game.ReplicatedStorage.Fire |
03 | local pos 1 = workspace.pos 1 |
04 | local pos 2 = workspace.pos 2 |
07 | local SpawnEntitati = true |
10 | while SpawnEntitati = = true do |
11 | if Entitati < = 50 then |
13 | print ( "Ai asteptat 1000 minisecunde (o secunda)" ) |
14 | local cpart = part:Clone() |
15 | cpart.Parent = workspace |
16 | cpart.Position = math.random(pos 1. Position, pos 2. Position) |
18 | Event:FireAllClients(cpart) |
19 | print ( "RemoteEvent Fire" ) |
21 | if Entitati > = 50 then |
23 | print ( "Spawn entitati = false" ) |
Photo
IS NOT A LOCALSCRIPT.
edit: Thanks both for helping me. Thought it was in miliseconds :D