So i made a gun that shoots bananas but i want them to do damage when they hit a player. I have already tried just making a simple damage script in the banana its self but it doesnt work? Any ideas?
local ReplicatedStorage = game:GetService("ReplicatedStorage") local banana1 = ReplicatedStorage.banana local player = game.Players.LocalPlayer local mouse = player:GetMouse() local Damage = 10 script.Parent.Activated:Connect(function() local banana = banana1:Clone() banana.CFrame = script.Parent.Handle.CFrame local cow = Instance.new("BodyVelocity",banana) cow.P = Vector3.new(100,100,100) cow.Velocity = mouse.Hit.LookVector * 100 banana.Parent = game.Workspace wait(2) game.Workspace.banana:Destroy() end)
wasnt solved gave up on this website
Try to use touched events. This is how I would approach it (with remote events of course).
Local script (yours, currently).
local ReplicatedStorage = game:GetService("ReplicatedStorage") local banana1 = ReplicatedStorage.banana local player = game.Players.LocalPlayer local mouse = player:GetMouse() local Damage = 10 local RemoteEvent = ReplicatedStorage.RemoteEvent -- Please make a remote event in replicated storage. script.Parent.Activated:Connect(function() RemoteEvent:FireServer(banana, Damage) end)
Server script -- Put it wherever you want.
local RemoteEvent = game.ReplicatedStorage.RemoteEvent RemoteEvent.OnServerEvent:Connect(function(banana, Damage) local banana = banana1:Clone() banana.CFrame = script.Parent.Handle.CFrame local cow = Instance.new('BodyVelocity', banana) cow.P = Vector3.new(100, 100, 100) cow.Velocity = mouse.Hit.LookVector * 100 banana.Parent = workspace banana.Touched:Connect(function(part) -- Touched event to do damage local humanoid = part.Parent:FindFirstChild('Humanoid') -- Try to detect humanoid, returns nil if no humanoid is found. if humanoid then -- Check to see if a valid humanoid is present humanoid:TakeDamage(Damage) -- Alternative: humanoid.Health -= Damage -- ^^ Is the equivalent of humanoid.Health = humanoid.Health - Damage. Please use the comment above for cleaner code. end end) end)
If you don't know what RemoteEvents are, read this documentation.
Hope this helps. Cheers!