local Studs = 0 local ModelClone = game.Workspace.Stage:Clone() while true do ModelClone.Parent = game.Workspace ModelClone.Position = Vector3.new(studs, 0, 0) studs = studs + 58 wait(30) end
you can't set the Position of a model. You can only set position for parts, unions, wedgeparts, cornerwedgeparts and meshparts. Ik it's annoying but you just can't position entire Models. You can however, set a PrimaryPart of a model and position the primary part instead