I watched numbers of videos and read most of the Wiki for scripting. However, could anyone give me any clues on how to make an animation active using Keys like "shift",q, ect ???
The KeyDown event is actually kind of simple to use.
--LocalScript local player = game.Players.LocalPlayer local mouse = player:GetMouse() mouse.KeyDown:connect(function(key) if key == "q" then --if you want the key to be shift, it would be "if key:byte() == 48 then --do stuff here end end)