Hey, I've posted this on DevForums, I'm just reposting it here bc devforums is inactive.
So, I made a guis mode for my aim training game (for mobile users) and when I click a target, it clicks the target and clicks the background (which you are not supposed to click). Can somebody possibly tell me why this is happening? I tried to increase the ZIndex for the target gui, still doesn't work. Heres the code:
game.ReplicatedStorage.OnClick.Event:Connect(function(gui) if started then totalParts += 1 gui:Destroy() script.Parent.MainGui.Hit:Play() local x, y = math.random(1, 9), math.random(1, 9) print(x / 10, y / 10) points += 20 accuracy += 1 displayPoints() displayAccuracy() createNewPart(UDim2.new(x / 10, 0, y / 10, 0)) -- Creates a new gui end end) script.Parent.MainGui.Holder.InputEnded:Connect(function(input) if started then if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then totalParts += 1 points -= 20 displayPoints() displayAccuracy() script.Parent.MainGui.DidNotHit:Play() end end end)
Hope you can help ._.