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Give items and moving humanoids?

Asked by 3 years ago
Edited 3 years ago

How can I make the dummy move? How can I give everyone an item through an asset ID?

local function challenge_intro()
    local cop_Image = "rbxassetid://6435176468"
    local system_Image = "rbxassetid://2256759583"
    wait(5)
    CreateDialogueEvent:FireAllClients(cop_Image,"Hello fellow cops! We have a mission this week.")
    wait(5)
    CreateDialogueEvent:FireAllClients(cop_Image,"This guy's name is Axiom. He has gangsters, so he is armed and dangerous.")
    wait(7)
    getRandomPlayer()
    CreateDialogueEvent:FireAllClients(getPlayerImage(randomPlayerId),"Well, somebody knows this guy.")
    wait(5)
    getRandomPlayer()
    CreateDialogueEvent:FireAllClients(getPlayerImage(randomPlayerId),"Ok, why would we know his location and stuff?")
-- where the dummy moves
    wait(5)
    CreateDialogueEvent:FireAllClients(getPlayerImage(randomPlayerId),"WHO ARE THEY? AND WHY ARE THEY HERE?")
    local monster = game.ReplicatedStorage.Gangster2:Clone()
    monster.Parent = game.Workspace
    local monster = game.ReplicatedStorage.Gangster2:Clone()
    monster.Parent = game.Workspace
    local monster = game.ReplicatedStorage.Gangster2:Clone()
    monster.Parent = game.Workspace
    TimerEvent.FireAllClients(30)
end
1
local humanoid = script.Parent:FindFirstChildOfClass("Humanoid") humanoid:MoveTo(Position or String.Position here) Brycefitz2008 2 — 3y
0
ok ty Mister33j 86 — 3y

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