Hi, I'm making a Roblox game where the goal is to survive zombies. I've already coded the round system and now I just need a script to make a timed spawner that limits how many zombies can spawn on a spawner and kills all zombies when the round is over also you will be featured if you give an answer bye!
@luxkatana here's the round script it must be inserted in severscriptservice
local roundLength = 300
local intermissionLength = 15
local InRound = game.ReplicatedStorage.InRound
local Status = game.ReplicatedStorage.Status
local LobbySpawn = game.Workspace.LobbySpawn
local GameAreaSpawn = game.Workspace.GameAreaSpawn
InRound.Changed:Connect(function()
if InRound.Value == true then for _, player in pairs(game.Players:GetChildren()) do local char = player.Character char.HumanoidRootPart.CFrame = GameAreaSpawn.CFrame end else for _, player in pairs(game.Players:GetChildren()) do local char = player.Character char.HumanoidRootPart.CFrame = LobbySpawn.CFrame end end
end)
local function roundTimer()
while wait() do for i = intermissionLength, 0, -1 do InRound.Value = false wait(1) Status.Value = "Intermission: ".. i .." seconds left!" end for i = roundLength, 0, -1 do InRound.Value = true wait(1) Status.Value = "Game: "..i.." seconds left!" end end
end
spawn(roundTimer)