Hey there. so i'm trying to make a Fall Guys remake (nobody cares i know) but i want to make a mine that doesn't kill you. Is it possible?
If it is. Tell me the code, where to put it and if it is a local script or not.
Try this one.
local debounce = false script.Parent.Touched:Connect(function(hit) if debounce == false then debounce = true if hit.Parent:FindFirstChild("RightFoot") or hit.Parent:FindFirstChild("RightLeg") then local boom = Instance.new("Explosion") boom.DestroyJointRadiusPercent = 0 boom.BlastPressure = 73500 --Change the 73500 to whatever boom.Position = script.Parent.Position boom.Parent = workspace end wait(3) debounce = false end end)
This should be a regular server sided script in the part.
script.Parent.Touched:Connect(function(Part) if Part.Parent:FindFirstChild("Humanoid") then local explosion = Instance.New("Explosion") exposion.Position = script.Parent.Position explosion.DestroyJointRadiusPercent = 0 explosion.Parent = workspace end end)
Hope this helps!