I was trying to clear everything in workspace with this
workspace:ClearAllChildren()
and for the most part, it removes 9/10 of the stuff
but then there's some bricks hanging around refusing to be deleted, why is this? Is it possible I could do something about this?
Likely what's happening, is it's encountering the Terrain object. ClearAllChildren() calls Remove to all children of the object.
What you could try and do is something along the lines of:
function removeChildren(mod) for i,v in next, mod:GetChildren() do if (v.Name:lower():find('terr')==nil) then v:Destroy(); end; end; end; removeChildren(workspace);