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GUI Isn't becoming visible when set in script?

Asked by
5xephos 15
3 years ago

I am making a list of GUI appear depending on a value in the player, however these GUI only appear unless I add wait(whatever number), however I don't want to go about this way due to people loading in at different speeds. Is there a better way to go about this?



local Players = game:GetService("Players") local player = Players.LocalPlayer local Colors = script.Parent local race = player:WaitForChild("playerInfo"):WaitForChild("Race") if race.Value == "Human" or race.Value == "Mechanian" then Colors.Color1.Visible = true Colors.Color2.Visible = true Colors.Color3.Visible = true end if race.Value == "Vespian" then Colors.Color4.Visible = true Colors.Color5.Visible = true Colors.Color6.Visible = true end if race.Value == "Celestial" then Colors.Color7.Visible = true Colors.Color8.Visible = true Colors.Color9.Visible = true end if race.Value == "Hollowed" then Colors.Color10.Visible = true Colors.Color11.Visible = true Colors.Color12.Visible = true end if race.Value == "Outworlder" then Colors.Color13.Visible = true Colors.Color14.Visible = true Colors.Color15.Visible = true end if race.Value == "Mystic" then Colors.Color16.Visible = true Colors.Color17.Visible = true Colors.Color18.Visible = true end
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Just repeat wait() until race.Value ~= nil. I imagine that's what you want. radiant_Light203 1166 — 3y
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That works, thank you! 5xephos 15 — 3y

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