This script is in a block with a "Click Detector" but when i move the script into a text button on a surface gui it wont work... And i cant move the click detector into the text button?
local Epic=script.Parent.ClickDetector function onClick() game.Workspace.Light1.PointLight.Color = Color3.new(255/255,0/255,0/255) game.Workspace.Light2.PointLight.Color = Color3.new(255/255,0/255,0/255) game.Workspace.Light3.PointLight.Color = Color3.new(255/255,0/255,0/255) game.Workspace.Light4.PointLight.Color = Color3.new(255/255,0/255,0/255) end Epic.MouseClick:connect(onClick)
I want that but i want the button to be a text button on surface gui not a block like it currently is.
So would that be this in full
1Iscript.Parent.MouseButton1Click:connect(function()
2 I game.Workspace.Light1.PointLight.Color = Color3.new(255/255,0/255,0/255) 3 I game.Workspace.Light2.PointLight.Color = Color3.new(255/255,0/255,0/255) 4 I game.Workspace.Light3.PointLight.Color = Color3.new(255/255,0/255,0/255) 5 I game.Workspace.Light4.PointLight.Color = Color3.new(255/255,0/255,0/255) 6 I end)
And ty for helping
Next time, please put your code into Lua syntax. Also, in a TextButton, it would be
--remove "epic" script.Parent.MouseButton1Click:connect(function() --insert code here end)