Im trying to make it, where it Inserts the player who touched the Brick 'Invisi' into a list that will allow it to open the door, and it isnt Letting me, No errors.
function onClicked (playerWhoClicked) local owner = { } for _,v in pairs(game.Workspace.floor:GetChildren()) do v["Claim Dorm"].Invisi.Touched:connect(function(hit) for _,l in pairs(game.Players:GetChildren())do if hit.Parent then local humanoid = l.Character:findFirstChild("Humanoid") if humanoid then script.Parent.Parent.Name = l.Name.."'s Dorm" table.insert(l.Name, #owner) end end end script.Parent.CanCollide = false script.Parent.Parent["Smooth Block Model"].CanCollide = false wait(5) script.Parent.CanCollide = true script.Parent.Parent["Smooth Block Model"].CanCollide = true end) end end script.Parent.ClickDetector.MouseClick:connect(onClicked)