while true do wait(0.60) for i = -30 , 30 , 5 do local projectile = game.ReplicatedStorage.MultiProjectile:Clone() projectile.Parent = workspace projectile.CFrame = script.Parent.CFrame projectile.Orientation = Vector3.new(0,script.Parent.Orientation.Y,90) end end
I'm not sure if I properly understood your question but, you can use math.rad() to retrieve the radian value of a angle value.