I am a rather new developer and sometimes use other people's scripts. I tried making a color wheel edit the baseplate on the server but it's being weird and I have no idea why.
Local Script inside the GUI:
local dragger = require(script:WaitForChild("IllllIlIIIlIllIllllIIIIlIlIIllIIllllIIIl")); local slider = script.Parent:WaitForChild("IllllIlIIIlIllIllllIIIIlIlIIllIIllllIIIl1") local slide = slider:WaitForChild("IllllIlIIIlIllIllllIIIIlIlIIllIIllllIIIl") local wheel = script.Parent:WaitForChild("IllllIlIIIlIllIllllIIIIlIlIIllIIllllIIIl2"); local ring = wheel:WaitForChild("IllllIlIIIlIllIllllIIIIlIlIIllIIllllIIIl"); local colour = script.Parent:WaitForChild("IllllIlIIIlIllIllllIIIIlIlIIllIIllllIIIl3"); -- local function toPolar(v) return math.atan2(v.y, v.x), v.magnitude; end local function radToDeg(x) return ((x + math.pi) / (2 * math.pi)) * 360; end -- local hue, saturation, value = 0, 0, 1; local function update() colour.BackgroundColor3 = Color3.fromHSV(hue, saturation, value); game:GetService("ReplicatedStorage").Remotes.Events.obfuscatedRemote:FireServer("Color", Color3.fromHSV(hue,saturation,value), workspace.StartingPlate) end -- dragger local slideDrag = dragger.new(slide); local ringDrag = dragger.new(ring); function slideDrag:onDrag(guiElement, input, delta) local rY = input.Position.y - slider.AbsolutePosition.y; local cY = math.clamp(rY, 0, slider.AbsoluteSize.y - slide.AbsoluteSize.y); guiElement.Position = UDim2.new(0, 0, 0, cY); value = 1 - (cY / (slider.AbsoluteSize.y - slide.AbsoluteSize.y)); guiElement.BackgroundColor3 = Color3.fromHSV(0, 0, 1-value); update(); end function ringDrag:onDrag(guiElement, input, delta) local r = wheel.AbsoluteSize.x/2 local d = Vector2.new(input.Position.x, input.Position.y) - wheel.AbsolutePosition - wheel.AbsoluteSize/2; if (d:Dot(d) > r*r) then d = d.unit * r; end guiElement.Position = UDim2.new(0.5, d.x, 0.5, d.y); local phi, len = toPolar(d * Vector2.new(1, -1)); hue, saturation = radToDeg(phi)/360, len / r; slider.BackgroundColor3 = Color3.fromHSV(hue, saturation, 1); update(); end
Server script:
obfuscatedRemote.OnServerEvent:Connect(function(player, typo, otherValue, targetedObj) if typo == "Color" then local work = workspace:GetDescendants() if work:FindFirstChild(targetedObj) then targetedObj.Color = Color3.fromHSV(otherValue) else warn("The targeted obj does not exist.") end end end)
I tried doing all the ways I could think of, removing and adding those semi-colins, adding another local function but nothing worked, only the colour.BackgroundColor3 changed.