if more than ten players touch part then print("Hello") - how to make that ? it's local script or script ? part = game.Workspace.Part -Thank u and best regards -PPJASK
local touchingPlayers = 0 --make a local variable of the number of touching players local function checkPrint() --make a local function that checks number of touching players if touchingPlayers > 10 then print("hello") end end part.Touched:Connect(function(touchedPart) local player = game.Players:GetPlayerFromCharacter(touchedPart.Parent) --if touched part is child of player's character then this will return player. if not it will return nil if player then touchingParts = touchingPlayers + 1 --if player then add 1 to number of touching players checkPrint() --fire checkPrint function to see if there are 10 players touching the part end end) part.TouchEnded:Connect(function(touchedPart) local player = game.Players:GetPlayerFromCharacter(touchedPart) if player then touchingPlayers = touchingPlayers - 1 --if a player has stopped touching the part, subtract 1 from number of touching players checkPrint() end end)
Let me know if this works
I recommend storing each player name that has touched the part into a table and then checking if the table has a length of more than 10. Doing it like this, you can prevent the same player from being added to the table and incrementing the number due to multiple interactions with the part.
Example (Server Script)
local TouchedPlayers = {} script.Parent.Touched:Connect(function(hit) local Player = game.Players:GetPlayerFromCharacter(hit.Parent) if Player then if not table.find(TouchedPlayers, Player.Name) then table.insert(TouchedPlayers, Player.Name) if #TouchedPlayers > 10 then print("Hello") table.clear(TouchedPlayers) end end end end)