Im trying to make a puzzle room where you are small and need to pick up parts by holding down your mouse on them and dragging them to form a staircase, but i dont know how to do an item pickup script like that, since i dont want it to become a tool that you get.
Add a ProximityPrompt into your part and then duplicate it, convert it into a tool, store them in ServerStorage. Create a script inside the ProximityPrompt thing and paste the following code in it:
local proxi = script.Parent local part = script.Parent.Parent local clonepart = game.ServerStorage["Your Clone's Name"] local player = game.Players.LocalPlayer proxi.Triggered:Connect(function() part:Destroy() clonepart.Parent = player.Backpack end)
Hope it works
P/s : My English is bad so yea