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# How would i detect when a gui tween is done?

So I'm trying to make an animated background for my game menu and i need to detect when the background is done tweening. I tried doing this but it kept erroring:

local Patterntween = script.Parent:TweenPosition(

UDim2.new(0.509, 0,1, 0),
Enum.EasingDirection.In,
Enum.EasingStyle.Linear,
10,
nil

)

while true do
wait()
if Patterntween.Completed ==  true then
print("Tween done!")
end
end



if Patterntween == Enum.TweenStatus.Completed then