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Is there a way to bypass client-sided building in older copy tools?

Asked by 3 years ago

Context: I'm trying to make a game that's a call back to the older build-and-fight games but with more basic building tools.

Issue: However, the copy tool only seems to copy over blocks that only the builder can see. All others are both unable to see or interact with the copied blocks- so it's not just a transparency issue.

Is there a way to bypass the client-sided issue in the tool's script? Thanks.

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Answered by 3 years ago

Well, you’d need to use RemoteEvents. About a couple years back, Roblox mitigated FilteringEnabled to every game on the platform. FilteringEnabled is something that blocks the client from executing server scripts.

The reason you’d use RemoteEvents however is because it basically allows for client-server communication. You can put the copy script into a remote event and make it so that a local script fires it. AlvinBlox did a vid about this like 3 years ago when the update happened so I suggest watching his video.

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