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Problem with my intro gui script?

Asked by
Relatch 550 Moderation Voter
9 years ago
while true do
    script.Parent.BackgroundTransparency = 0
    script.Jeopardy:Play()
    script.Parent.Text = "Loading"
    script.Parent.Loading:TweenSize(UDim2.new(0.05, 0, 0, 0), "Back", 5)
    wait(5)
    script.Parent.Text = ""
    script.Jeopardy:Stop()
    wait(0.1)
    script.Parent.BackgroundTransparency = 0.1
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.2
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.3
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.4
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.5
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.6
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.7
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.8
    wait(0.2)
    script.Parent.BackgroundTransparency = 0.9
    wait(0.2)
    script.Parent.BackgroundTransparency = 1
    wait(5)
end

Error: Unable to cast string to token

1 answer

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3
Answered by
Muoshuu 580 Moderation Voter
9 years ago

You must be using a LocalScript to tween an object (If you are not), You also forgot your EasingDirection just after the endSize

Example:

while true do
    script.Parent.BackgroundTransparency = 0
    script.Jeopardy:Play()
    script.Parent.Text = "Loading"
    script.Parent.Loading:TweenSize(UDim2.new(0.05, 0, 0, 0), "Out","Back", 5)
    wait(5)
    script.Parent.Text = ""
    script.Jeopardy:Stop()
    wait(0.1)
    for i=0,1,.1 do
        script.Parent.BackgroundTransparency = i
        wait(0.2)
    end
    wait(5)
end
0
Now, it seems the gui gets smaller and disappears. Why is this? I only want it to get larger going right, like a loading screen. Relatch 550 — 9y
1
Change your endSize to UDim2.new(1,0,1,0) Muoshuu 580 — 9y
0
Now the whole screen is full. :/ Relatch 550 — 9y
1
Change it to the exact size you want it to be 1,0,1,0 means X and Y are 100% 0 Offset Muoshuu 580 — 9y
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