I have a game with a lobby, But no intermission, I can make the Gui but I don't know the scripts for it, I want the intermission to let you be in the lobby for 1:00 then you random spawn you on red or blue team then you have 5:00 to fight then the rounds ends and you get teleported to the lobby again, then it repeats.
I'm new so cut me some slack but I think for the Teleport Section, you can make the local players character root part's Cframe the same as the part you want it to tp to and maybe 3 studs up so you dont get eaten. For the team selection you can use the shuffle function and a couple of for loops (make sure to use a table for the teams) The intermission part is a little tricky to explain with words so heres a example script:
local time = 60 while wait(1) do if time == 0 then -- Enter your tp script thing here and what else you want to happen when the time hits 0 gui.TextLabel.Text = "Times up!" break else gui.TextLabel.Text = tostring(time) --sets onscreen gui timer time = time - 1 end end
Once again I'm new so this may be wrong
Let me know if you need anything else, I know this is a little vague so sorry about that.