my friend makes a game for the hardy and recently asked how it can be done:
the player defaults Y is "6139.23". When their height decreases, the player will decrease their height (that is, it will start to flatten)
I didn't know myself, so I decided to find out.That's all he told me. I don't know anything else. I don't know where the script should be, etc. I say right away - I don't want to impose my question on anyone, I am asking out of curiosity
greetings User "KotyOceloty"
If you want to do it for r6 rigs, it is impossible if not and if you wanna do it via script:
local size = 69 --lol Humanoid.HeadScale = size Humanoid.BodyDepthScale = size Humanoid.BodyWidthScale = size Humanoid.BodyHeightScale = size
if you wanna do it normally check the post above
I don't know am I right, but go to "Game Settings" on the top in studio, then go to "Avatar" and scroll down. :)