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Items not locating themselves?

Asked by
gr3uh 16
3 years ago

I am making a piggy game but the folders locate themselves, this is the what the script looks like.

for _,i in pairs(game:GetService("Players"):GetPlayers()) do
    i.CharacterAppearanceId = 0
    i:LoadCharacter()
    wait()
    i.Character.Humanoid.Health = 0
    wait()
    i.Character:Remove()
    wait()
    i:LoadCharacter()
end

local rep = script.rep
wait(1)
for _, object in pairs(rep:GetChildren()) do -- this then gets rid of the folder
    newObject = object
    newObject.Parent = game.ReplicatedStorage
end

local work = script.work
wait(1)
for _, object in pairs(work:GetChildren()) do -- this then gets rid of the folder
    newObject = object
    newObject.Parent = game.Workspace
end

local gui = script.gui
wait(1)
for _, object in pairs(gui:GetChildren()) do
    newObject = object
    newObject.Parent = game.PlayerGui --edited location
end

local sscript = script.sscript
wait(1)
for _, object in pairs(sscript:GetChildren()) do
    newObject = object
    newObject.Parent = game.ServerScriptService
end

local sstorage = script.sstorage
wait(1)
for _, object in pairs(sstorage:GetChildren()) do
    newObject = object
    newObject.Parent = game.ServerStorage
end





game.Players.PlayerAdded:Connect(function(Plr)
        Plr.CharacterAppearanceId = 0
    Plr:LoadCharacter()
    wait()
    Plr.Character.Humanoid.Health = 0
    wait()
    Plr.Character:Remove()
    wait()
    Plr:LoadCharacter()
    local sound = script.Play
    wait(5)
    sound:Play()
end)

The only thing that locates is the ReplicatedStorage and Workspace.

-Here is what it looks like in the studio.

https://ibb.co/BBYCwWx

-Here is what it looks like in game.

https://ibb.co/WcYmyk5

Thanks in advance!

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