i have a game where i put a proximity prompt on a players torso so people can come up to them and copy a weapon from the replicated storage when they trigger that prompt. im trying to make it so the players prompt is not visible for them but it is for others. its not an issue with transparency or cancollide and such its more of a
script.Parent.ProximityPrompt.Active = false
Something like that in a local script for the part but that doesent seem to be working
Where is your local script located? I would suggest you run it from the starterplayerscripts folder.