I'm trying to make it so when you touch this button, the tool clones itself and teleports to these coordinates (-98.839, -111.395, -59.275) but I can't figure it out. My script:
game.Workspace.spawnbutton.Transparency = 0 local clone = game.Workspace.RoomKey:Clone() local KEYDOOR = game.Workspace.RoomKey script.Parent.Touched:Connect(function() game.Workspace.spawnbutton.Transparency = 1 clone.Parent = workspace clone:SetPrimaryPartCFrame(CFrame.new(246.009, 3.819, 252.988)) wait (3) game.Workspace.spawnbutton.Transparency = 0 --script.Parent.ClickDetector.MouseClick:Connect((onclick)) end)
Your defining CFrame incorrectly. CFrame contains both position and orientation. ex.
local CFrame = CFrame.new(position, orientation)
In addition when defining information like position you need to do so as a Vector3, which are their own data type. ex.
Part.Position = Vector3.new(10,15,20)
In your case, I would suggest editing the position of the tool rather than its CFrame, this is just cause personally I'm not too experienced and I don't understand some of the more nuanced functions of CFrame. But if your dead set on using CFrame I would suggest looking online for some more on how to use CFrame such as:
AlvinBlox CFrame Video - https://www.youtube.com/watch?v=VxgNleUdmmg
Roblox Dev site - https://developer.roblox.com/en-us/articles/Understanding-CFrame
DevKing CFrame Video - https://www.youtube.com/watch?v=9YqN8_VERps
Let me know if my explanation makes sense, or if you need some clarification.