Heres script
local click = script.Parent:WaitForChild("ClickDetector") repeat wait() until script.Value.Value local item = script.Value.Value local ToolName = "Bowl" local id = script.Id.Value local id2 = script.Id2.Value script.Parent.ClickDetector.MouseClick:Connect(function(plr) if plr.UserId == id then if plr.Backpack:FindFirstChild(ToolName) then if not plr.Backpack:FindFirstChild(item.Name) then item:Clone().Parent = plr.Backpack plr.Backpack["Bowl"]:Destory() end end elseif plr.UserId == id2 then if plr.Backpack:FindFirstChild(ToolName) then if not plr.Backpack:FindFirstChild(item.Name) then item:Clone().Parent = plr.Backpack plr.Backpack["Bowl"]:Destory() end end end end)
I want to make have bowl and give tools and destory tools but its not working
Closed as Non-Descriptive by Ziffixture
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
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