I have a floating script for a skate model I did, but only one part is floating (the parent part, the board itself). Ive tried welding, using motor6D, anchoring ONLY the board and not the other parts of the skate/model... But nothing is working. Can anyone help me with this? This is the script I have so far:
local TweenService = game:GetService ("TweenService") local board = workspace.skate2["board2"] local tweeninfo = TweenInfo.new( 0.9, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, -1, true, ) local NewPosition = board.Position + Vector3.new(0,3,0) local tween = TweenService:Create (board, tweeninfo, {Position = NewPosition}) tween:Play()
skate2 = the model name board2 = the part/union name (Unioning is not an option bc i have parts with different materials and textures)
Thank you in advance