Is there any way to detect whether a player is online? I have search a lot trying to find anything about anything. I have found a few things but they don't work, and or don't do what I want.
I have found a few things like https://api.roblox.com/users/USERID/onlinestatus/ but the page doesn't exist anymore.
I know some scripting but I don't even know where to start with this, all I have for a slight idea is
[ { "Id": 12345678, "Username": "user", "AvatarUri": "", "AvatarFinal": true, "IsOnline": true } ] { "Id": 12345678, "Username": "user name" }
But it returns with errors and such. And I get something working, is there any way to make it perform a function? like delete or make a part or model.
there was a question like this WAY backin 2014 when roblox didnt have good security and stored the data of your player on a website(but this api is probaly destoryed) you can try this but it might not work.
local http = game:GetService("HttpService") game.Players.PlayerAdded:connect(function(plr) plr.Chatted:connect(function(msg) if msg:lower():sub(1,7) == "status/" then local id = tonumber(msg:sub(8)) --Get the ID after the "/" in "status/" if id ~= nil then --If the ID doesn't return nil after being converted to a number then continue. local status = http:GetAsync("http://apiroblox.netne.net/GetUserStatus.php?id="..id) --Get online status of the player from the ID. local m = Instance.new("Message", game.Workspace) m.Text = "Status of player ID "..id..": "..tostring(status) end--if theres any error delete this end end end) end)
if that doesnt work you can only see the status of your friends.
local Players = game:GetService("Players") local player = Players.LocalPlayer local onlineFriends = player:GetFriendsOnline(200)--max players for i, friend in pairs(onlineFriends) do print(friend.UserName) end
sorry, thats the best i can do.
Now, i'm not the greatest but you could use the :WaitForChild
method, take my answer lightly though.