I've tweened a frame in the GUI, but I don't want the GUI to let someone be able to use any of the other functions while the frame's still tweening to its destined position. Will I be able to check if it's still tweening?
If it's the "override" part in TweenPosition, I'm confused on what that does and what true/false means in that.
And I apologize if this isn't that clear, I don't know any other way to put it. If you don't understand something I'll happily clarify it.
Thanks in advance!
You can add a condition to the function to check if the Gui is at a certain position, and only tween the Gui if it is in that position.