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How to stop previous function, whe second function is started?

Asked by
lolenko 17
4 years ago
rs = game:GetService("ReplicatedStorage")

rs.RemoteEvents.FireAnigilation.OnServerEvent:Connect(function(player, Mouse)
    print("LoL, u will not stop me")
    wait(10)
    print("U lose!")
end)
rs.RemoteEvents.FireAnigilationEnd.OnServerEvent:Connect(function(player, Mouse) 
    print("Yey, i win!")
end)

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Answered by 4 years ago

You have to have use a variable to keep track of whether the first function should continue or not. For instance, you might set shouldContinue = true when the first function starts running, then shouldContinue = false if it should be cancelled, and then the first function should run if not shouldContinue then return end every time the variable may have changed (after every yield/wait)

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