I have a basic tween thing that is supposed to rotate a door model, but it doesn't do anything in it's current state.
It is not just the axis I am rotating it on, no axis seem to make a difference
The script:
local door = script.Parent local clickDetector = door.Main.ClickDetector local tweenService = game:GetService("TweenService") local primaryPart = door.PrimaryPart --tween stuff clickDetector.MouseClick:Connect(function() local goal = {} goal.CFrame = CFrame.Angles(primaryPart.Orientation.X, primaryPart.Orientation.Y + 90, primaryPart.Orientation.Z) local t = TweenInfo.new(1) local tween = tweenService:Create(primaryPart, t, goal) tween:Play() tween.Completed:Wait() end)