Ad
Log in to vote
0

How do I make this script uninterruptible with keybind activation?

Asked by 3 months ago

Hi, Im trying to make a Gui wich activates on pressing M. the script works perfectly I just don't know how to make it so it cant be interupted? Because if I press M a couple of time it breaks. With this i mean that M does nothing when the Gui is animating on the screen. Thanks in advance.

local Travel = script.Parent.Parent.Travel

p = game.Players.LocalPlayer
mouse = p:GetMouse()

mouse.KeyDown:connect(function(key)
    if key == "m" then
        if Travel.Visible == true then
            Travel:TweenPosition(
                UDim2.new(0, 0, 0.79, 0), --End Position
                "Out", -- Easing Direction
                "Back", --Easing Style
                2, --How Long Does It Take?
                false --Other Tween Override
                )
                wait(2)
                Travel.Visible = false
        elseif Travel.Visible == false then
            Travel.Visible = true
            Travel:TweenPosition(
                UDim2.new(0.25, 0, 0.79, 0),
                "Out",
                "Back",
                2,
                false
                )
        end
    end
end)
0
I was unclear about the ''with this i mean'' part, that sentence is talking about the ''how to make it uninterruptible'' part. LimitedVxrsion 3 — 3mo

1 answer

Log in to vote
1
Answered by 3 months ago
Edited 3 months ago

I think a boolean would be applicable to this situation. The player will be unable to spam while the tween is playing.

local Travel = script.Parent.Parent.Travel
p = game.Players.LocalPlayer
mouse = p:GetMouse()
local canPress = true

mouse.KeyDown:connect(function(key)
    if not canPress then -- detect if player can press m
        return -- return nothing if they can't
    end
    canPress = false -- set canPress to false
    if key == "m" then
        if Travel.Visible == true then
            Travel:TweenPosition(
                UDim2.new(0, 0, 0.79, 0), --End Position
                "Out", -- Easing Direction
                "Back", --Easing Style
                2, --How Long Does It Take?
                false --Other Tween Override
            )
            wait(2)
            Travel.Visible = false
        elseif Travel.Visible == false then
            Travel.Visible = true
            Travel:TweenPosition(
                UDim2.new(0.25, 0, 0.79, 0),
                "Out",
                "Back",
                2,
                false
            )
            wait(2) --add wait
        end
    canPress = true -- set canPress to true again
    end
end)
0
It worked! Amazing work thank you! LimitedVxrsion 3 — 3mo
Ad

Answer this question