When a player joins my game, I want a clone of their avatar to be put into a sitting animation in a spot, preferably I just want a script where I am able to have a player join my game, have their avatar (including accessories) cloned into a position I set for them. I wish I knew if this was easier! I'd just like to be able to make a rig for a ragdoll and clone it in the position. Sorry if this sounds repetitive, there's just a lot to say which usually loops back. Sorry if this sounds like too much for you, I thought HumanoidDescription would help but I haven't made any good progress. Can someone point me in the right direction, I can't find anything like this asked for.
alreadyput means when a player is already at the position then the next player is at the next position
local alreadyput = 0 game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) for i,plr in pairs(game.Players:GetChildren()) do local plrclone = plr:Clone() plrclone:moveTo(Vector3.new(thepositionhere) alreadyput = 1 if alreadyput == 1 then local plrclone = plr:Clone() plrclone:moveTo(Vector3.new(thepositionhere) alreadyput = 2 elseif alreadyput == 2 then local plrclone = plr:Clone() plrclone:moveTo(Vector3.new(thepositionhere) alreadyput = 3 -- and so on end end end) end)