Why isnt this code changing the velocity of the wheels?
local Wheel1 = script.Parent.Wheels.FL
local wheel2 = script.Parent.Wheels.FR
local Wheel3 = script.Parent.Wheels.RL
local Wheel4 = script.Parent.Wheels.RR
local rep = game.ReplicatedStorage
local Vel = Wheel1.Velocity
local Vel2 = wheel2.Velocity
local Vel3 = Wheel3.Velocity
local Vel4 = Wheel4.Velocity
rep.V.OnServerEvent:Connect(function(player)
local SpeedPerStud = 1
local character1 = player.Character
local LastPosition = character1.HumanoidRootPart.Position
local DistanceFromLastPosition = (character1.HumanoidRootPart.Position-LastPosition).magnitude
Vel = Vel+(DistanceFromLastPosition+SpeedPerStud)
local LastPosition = character1.HumanoidRootPart.Position
print("works") -- this prints
end)