I tried a lot of things but cant figure it out. Right now im just playing an animation and making sure nothing interrupts it but thats a bad idea things still interrupt it and are MEANT to interrupt it in my game, how can I make it truly uninterruptible, unless I later make it interruptible again with the same script?
All help is appreciated pls halp me :<
The Priority
property of an AnimationTrack defines if other animations should be played while this animation is playing. If you want no animation to ever interrupt this animation, set the Priority
property to Enum.AnimationPriority.Action
.