-- Define variables local Replicated = game:GetService("ReplicatedStorage") local ServerStorage = game:GetService("ServerStorage") local MapsFolder = ServerStorage:WaitForChild("Maps") local Status = ReplicatedStorage:WaitForChild("Status") local GameLength = 500 local reward = 50 -- Game loop while true do end Status.Value = "Waiting for enough players" repeat wait(1) until game.Players.NumPlayers >= 2 Status.Value = "Intermission" wait(10) local plrs = {} for i, player in pairs(game.Players:GetPlayers()) do if player then table.insert(plrs,player) -- Add each player into plrs table end end wait(2) local AvailableMaps = MapsFolder:GetChildren() local ChosenMap =AvailableMaps[math.random(1,#AvailableMaps)] Status.Value = ChosenMap.Name.." Chosen" local ClonedMap = ChosenMap:Clone() CloneMap.Parent = workspace
You did not give us the line hwere the error is, but i found it myself.
On line 9, ReplicatedStorage is not a valid varible, but Replicated is. Try to replace ReplicatedStorage with Replicated, as that is how you have written the varibles.
I hope this helps!