local lobbyspawns = {} for _, v in pairs(game.Workspace:WaitForChild("Lobby"):GetChildren()) do if v and v.Name == "SpawnLocation" then table.insert(lobbyspawns, v) end end for _, player in pairs(activecontestants) do if player then awardpoints(player, 1) if player.Character then local humanoid = player.Character:FindFirstChild("Humanoid") if humanoid then humanoid:UnequipTools() end end local randomspawn = lobbyspawns[math.random(1, #lobbyspawns)] player.Character:MoveTo(randomspawn.Position)
ServerScriptService.MainScript:275: bad argument #2 to 'random' (interval is empty)
Why won't this work. I have tried the wiki and nothing works.