Ok, so basically I found the backpack in this script but it turns out I cant find the tool inside of the backpack.
Error: Tray is not a valid member of Backpack"
I did put it in starter pack so it'll get transferred to the player's backpack, however it said that the tool isn't a member of backpack, when it is.
I don't understand what is wrong, can anyone give feedback/help?
Code:
local ProximityPromt = script.Parent.ProximityPrompt --- Pizza Models local Pizza1 = game.Workspace.Pizza1 local Pizza2 = game.Workspace.Pizza2 local Pizza3 = game.Workspace.Pizza3 local Pizza4 = game.Workspace.Pizza4 game.Players.PlayerAdded:connect(function(player) local Backpack = player.Backpack local Tray = Backpack.Tray end) ProximityPromt.Triggered:Connect(function() ProximityPromt.ActionText = "Cook" if ProximityPromt.ActionText == "Cook" then Pizza1.Transparency = 0 ProximityPromt.Enabled = false wait(15) ProximityPromt.Enabled = true ProximityPromt.ActionText = "Pick Up" ProximityPromt.Triggered:Connect(function() Pizza1.Transparency = 1 wait(5) ProximityPromt.ActionText = "Cooldown..." end) end end)
The 'event' ran before the 'Tray' can load in. I suggest using ':WaitForChild()' to make up for it. By the way, I'm kinda rep-hungry... Anyways. Happy scripting!