So, the other day I tried to make a tool script where it would find your tool and destroy it, however when I tried doing that it ended up having a couple of errors such as:
"Backpack isnt a valid member of player", and I cant even find a way to fix that, can anyone help me?
local ProximityPromt = script.Parent.ProximityPrompt --- Pizza Models local Pizza1 = game.Workspace.Pizza1 local Pizza2 = game.Workspace.Pizza2 local Pizza3 = game.Workspace.Pizza3 local Pizza4 = game.Workspace.Pizza4 ProximityPromt.Triggered:Connect(function() ProximityPromt.ActionText = "Cook" if ProximityPromt.ActionText == "Cook" then Pizza1.Transparency = 0 ProximityPromt.Enabled = false wait(15) ProximityPromt.Enabled = true ProximityPromt.ActionText = "Pick Up" ProximityPromt.Triggered:Connect(function() Pizza1.Transparency = 1 wait(5) ProximityPromt.ActionText = "Cooldown..." end) end end)
script.Parent.Touched:Connect(function(hit) if hit.Parent.Name == "the name you want" then -- script you want to run -- end end)