local meChar = game.Workspace:WaitForChild("ZOOP1015") local part = Instance.new("Part") part.Parent = game.Workspace part.CFrame = meChar.HumanoidRootPart.CFrame.lookVector * CFrame.new(5,0,0)
The issue may be because the part is falling through the baseplate when it is CFramed because you need to
part.Anchored = true
or
part.CanCollide = true