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How do you prevent an animation from stopping?

Asked by 3 years ago

So when i use animationtrack:Play() the animation stops after i move, i tried adjusting weight which didn't work.

4 answers

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Answered by 3 years ago
Edited 3 years ago

im guessing this should solve it

animationtrack.Looped = true
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Tried it, didn't work HamsterxDD 5 — 3y
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F Pitched_mobile 191 — 3y
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Answered by
Ziffixture 6913 Moderation Voter Community Moderator
3 years ago
Animation.Priority = Enum.AnimationPriority.Action
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Or this works too Cirillix 110 — 3y
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Answered by
Cirillix 110
3 years ago

I've had the same issue before and I fixed it. You have to upload the animation with the plugging "Legacy animations" it doesn't work with the offical one for some reasons.

https://web.roblox.com/library/1882309978/Legacy-Animation-Editor

Once you're done with the animation, go to "edit" then set the priority to action. You can also loop the animation if you want it to repeat itself.

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Answered by 3 years ago

In animation editor click the three dots next to automatic save in the top left you will see "Set Animation Priority" set this to action.

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