I took this script from the ROBLOX wiki, and changed it to my needs (Product ID and such) but I will not work. I realize that this script is not made by me, but I would like this to work. What is wrong?
Here is the LOCAL SCRIPT in STARTER PACK:
--LocalScript in StarterPack -- setup local variables local buyButton = game.Workspace.BuyButton.SurfaceGui.TextButton local productId = 21457157 -- when player clicks on buy brick prompt him/her to buy a product buyButton.MouseButton1Click:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(game.Players.LocalPlayer, productId) end)
And here is the script in the buybutton thing:
--Script in BuyButton part -- setup local variables local MarketplaceService = game:GetService("MarketplaceService") local ds = game:GetService("DataStoreService"):GetDataStore("PurchaseHistory") local productId = 21457157 -- define function that will be called when purchase finished MarketplaceService.ProcessReceipt = function(receiptInfo) -- find the player based on the PlayerId in receiptInfo for i, player in ipairs(game.Players:GetChildren()) do if player.userId == receiptInfo.PlayerId then -- check which product was purchased if receiptInfo.ProductId == productId then -- handle purchase player.leaderstats["Maple Leaves"].Value = player.leaderstats["Maple Leaves"].Value + 1000 end end end -- record the transaction in a Data Store local playerProductKey = "player_" .. receiptInfo.PlayerId .. "_purchase_" .. receiptInfo.PurchaseId ds:IncrementAsync(playerProductKey, 1) -- tell ROBLOX that we have successfully handled the transaction return Enum.ProductPurchaseDecision.PurchaseGranted end
Did you create the button? You can go into ROBLOX studio create a sign with "TextButton" after that insert the button script into it
If that didn't work message me and I'll help you to the best of my ability.