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How do i make a cloud particle come out of a players feet?

Asked by
sameb556 -12
4 years ago

I am making a game and what i want to happen is when a player starts to walk forward a cloud particle starts to appear behind them and follow them like a trail expect on the floor and when they stop walking the could disappears

2
This is not a request site EiOooAxea 70 — 4y
1
This is not a request site EiOooAxea 70 — 4y

3 answers

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0
Answered by 4 years ago

I decided to give this idea a go, though generally you should attempt to do your idea and ask about problems that you face, or ask specifically what you need to do to accomplish it. This would be in the ServerScriptService. This uses the default particle, which is a sparkle; you might want to change that for your purposes. You can also change the settings of the particle emitter.

01game.Players.PlayerAdded:Connect(function(plyr) --when a player is added
02    plyr.CharacterAdded:Connect(function(char) --when the player's character is added.
03        local root = char:WaitForChild("HumanoidRootPart")
04 
05        --This creates the part that emits the clouds
06        local partiemit = Instance.new("Part")
07        partiemit.Name = "ParticleArea"
08        partiemit.Size = Vector3.new(1,1,1)
09        partiemit.Transparency = 1
10        partiemit.CanCollide = false
11        partiemit.Anchored = false
12        partiemit.Parent = char
13 
14        --This welds the particle part to the character, meaning it will follow the player
15        local weld = Instance.new("Weld")
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Well the thing is "ScriptingHelpers" is not made for request but rather to ask errors Rgboffical_yt 40 — 4y
0
not fully ask for a script like a full functioning system Rgboffical_yt 40 — 4y
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3
Answered by
A_Mp5 222 Moderation Voter
4 years ago

Use particle emitter, and a script the checks when the walkspeed value changes

0
i don't know how to do that tho sameb556 -12 — 4y
1
figure it out, look it up MOREHOURSOFFUN 104 — 4y
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Answered by 4 years ago
Edited 4 years ago

You need to define the player speed. if the player's speed is 16 or more then put the particle effect inside the character

With all respects...if you dont know how to do this then you cant make one, you cant just trust on ppl to give you exact script, if you really want to make a game then add efforts onto, it not just by free models. plus scriptingHelpers was to get help not to request someone a system. You will need to learn stuff to make a game if you want it to be sucessfull. if you keep doing this then you will NEVER be in the front page, if you want to do this without any work at all then thats impossible, if you want to only put a bit of weight onto your shoulders then hire ppl.

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