How can I change the text in the game using a script so that I can only do it? I wanted to make a script that changes the text. But how I do not know. Namely, I wanted the text to be on the object and changed and not to the starterGUI
You can use the Text property of the TextLabel to change the text that it is showing. :D
-- Please do remember to reference the textLabel since I did not, and it will occur an error if you don't. local textLabel local newText = "Insert Text Here" textLabel.Text = newText