How To Make The Default Max Health The New Maximum On Game Join?
01 | game.Players.PlayerAdded:Connect( function (plr) |
03 | local Endurance = plr:WaitForChild( "leaderstats" ).Endurance |
05 | local Character = plr.Character or plr.CharacterAdded:wait() |
07 | Character.Humanoid.MaxHealth = 100 + Endurance.Value |
08 | Character.Humanoid.Health = 100 + Endurance.Value |
09 | Endurance.Changed:Connect( function () |
10 | local Character = plr.Character or plr.CharacterAdded:wait() |
12 | Character.Humanoid.MaxHealth = 100 + Endurance.Value |
So This Script Does Work Correctly, It Does Scale My Endurance Value With My Health, But Instead On Game Join It Starts With The Old Default Maximum Instead Of The New One, So Then The Players Health Is Really Low, Can Anyone Fix This?