Oldplayer and Newplayer are 2 frames embedded in ScreenGui which is in StarterGui but this script doesnt turn either of them invisible depending on the int value of Newplayer. I feel like its something blatantly obvious
local StarterGui = game:GetService("StarterGui") if game.StarterGui.Newplayer.Value == 1 then game.StarterGui.ScreenGui.Oldplayer.Visible = true game.StarterGui.ScreenGui.Newplayer.Visible = false end if game.StarterGui.Newplayer.Value == 0 then game.StarterGui.ScreenGui.Oldplayer.Visible = false game.StarterGui.ScreenGui.Newplayer.Visible = true end
i fixed it with some code change and shifting around some things
game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui') local StarterGui = game:GetService("StarterGui") local Newplayerint = script.Newplayerint local gui = script.Parent while true do if Newplayerint.Value == 1 then -- Oldplayer gui.Oldplayer.Visible = true gui.Newplayer.Visible = false break end if Newplayerint.Value == 0 then -- Newplayer gui.Oldplayer.Visible = false gui.Newplayer.Visible = true break end end
Try this:
local StarterGui = game:GetService("StarterGui") local yes = math.clip(true, 1, false) -- true local no = math.clip(false, 0, true) -- false if game.StarterGui.Newplayer.Value == 1 then game.StarterGui.ScreenGui.Oldplayer.Visible = yes game.StarterGui.ScreenGui.Newplayer.Visible = no end if game.StarterGui.Newplayer.Value == 0 then game.StarterGui.ScreenGui.Oldplayer.Visible = no game.StarterGui.ScreenGui.Newplayer.Visible = yes end