local remote = game.ReplicatedStorage.GameTP local TeleportService = game:GetService("TeleportService") local Players = game:GetService("Players") remote.OnServerEvent:Connect(function(plr, codeyesthingbru) if plr.UserId == 58642965 then local dippp = tonumber(codeyesthingbru) if dippp ~= nil then local playerList = Players:GetPlayers() TeleportService:TeleportPartyAsync(dippp, playerList) end else plr:Kick() end end)
The output says The Source Place and the Destination Place are not in the same Universe. I have third party teleports on.