local humanoid = script.Parent:FindFirstChild("Humanoid") function onTouched(hit)-- if hit.Parent.Name == "Tree" then hit.Parent.health.Value = hit.Parent.health.Value - 1 if hit.Parent.health.Value < 1 then hit.Parent:Remove() **--It gets up to here, but no 'Wood' is added** humanoid.Parent.leaderstats.Wood = humanoid.Parent.leaderstats.Wood + math.random(7,13) end end end connection = script.Parent.Touched:connect(onTouched)
this script works till line 9, but after no wood is added, why is this?
humanoid.Parent:GetPlayerFromCharacter().leaderstats.Wood = humanoid.Parent:GetPlayerFromCharacter().leaderstats.Wood
instead of
~~~~~~~~~~~~~~~~~ humanoid.Parent.leaderstats.Wood = humanoid.Parent.leaderstats.Wood + ~~~~~~~~~~~~~~~~~